Jushiro Ukitake

Type : Bleach
Jushiro Ukitake

Ukitake is a tall man with a somewhat emaciated appearance, caused by an
illness which occasionally causes him to cough up blood. Because of his
illness, he often spends his time recuperating at Ugendō, his family's
estate. During one of his attacks when he was much younger, his hair
turned white over a three-day period. This is why his eyebrows are
black, the color his hair used to be.
110 years ago he wore his hair in a long ponytail. Currently his hair
is worn long, almost reaching his waist. He wears it parted on the left
side with one long piece that tends to fall over his right eye. He has
green eyes.
Ukitake wears the common Shinigami uniform with a long sleeved
captain's haori, and a crimson lining. He wears a narrow white obi, in
which he secures his Zanpakutō.

 

Jushiro Ukitake Skills

Beserker

The user uses a Beserk potion to give himself a power boost

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Beserk Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 10

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Energy Manipulation

The user learns to control his energy better

  • Move Type: Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 0 Rounds
  • Cooldown Time: 0 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • INT changes: 10 %

Enhanced Spiritual Power

User masters his true Spiritual Powers

  • Move Type: Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 0 Rounds
  • Cooldown Time: 0 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • INT changes: 10 %

Extreme Fighting

A strong move that allows the user to charge at the opponent with force.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 60

Cause Damage
  • Move Class: Physical
  • Attack Power: 120
  • Accuracy: 100

Kotowari Absorb

Ukitake uses his Zanpakto to absorb energy bases attacks.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Sōgyo no Kotowari
  • Item Requirement: None
  • Use Move After: Sōgyo no Kotowari
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 75

Increase Attacker Statistics
  • Effect Lasts: 2 Rounds
  • SPDEF changes: 9999

Kotowari Block

Ukitake uses his expert Swordsman skills to  block a physical attack

  • Move Type: Non-Passive
  • Move Requirement: After Learning Sōgyo no Kotowari
  • Item Requirement: None
  • Use Move After: Sōgyo no Kotowari
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 50

Increase Attacker Statistics
  • Effect Lasts: 1 Rounds
  • DEF changes: 9999

Kotowari Release

Ukitake releases the absorbed energy after amplifying it

  • Move Type: Non-Passive
  • Move Requirement: After Learning Kotowari Absorb
  • Item Requirement: None
  • Use Move After: Kotowari Absorb
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 100

Cause Damage
  • Move Class: Energy
  • Attack Power: 300
  • Accuracy: 100

Power Amplification

Ukitake increases the amplifcation of the energy attack that he absorbs

  • Move Type: Passive
  • Move Requirement: After Learning Sōgyo no Kotowari
  • Item Requirement: None
  • Use Move After: None
  • Usability: 0 Rounds
  • Cooldown Time: 0 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • INT changes: 20 %

Punch

A simple punch with sufficient force

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 100 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 0

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Raikoho

A massive wave of yellow energy is fired at a target.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 60

Cause Damage
  • Move Class: Energy
  • Attack Power: 150
  • Accuracy: 100

Sōgyo no Kotowari

Ukitake's Zanpakutō resembles an average katana with a rectangular bronze cross guard and dark red handle.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 25

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 30 %
  • INT changes: 30 %

Shakkahō

Shakkahō is primarily used for offense. The practitioner generates a orb
of crimson red energy in his/her palm or finger. The orb can be any
size from small, medium or large depending on the level of power being
used. The destructive power released by the blast can vary between a
simple explosion to a pillar or energy. In both instances the spell
causes concussive as well as burn damage.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 2 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 70

Cause Damage
  • Move Class: Energy
  • Attack Power: 150
  • Accuracy: 100

Sword Mastery

The user learns to increase attack power with a sword

  • Move Type: Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 0 Rounds
  • Cooldown Time: 0 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • STR changes: 20 %
  • DEF changes: 20 %

Use HP Potion

Allows user to use HP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: HP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 50 %

Use SP Potion

Allows user to use SP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: SP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 50 %

Wave Strike

Ukitake spits his blade into two and quickly slashes the opponent

  • Move Type: Non-Passive
  • Move Requirement: After Learning Sōgyo no Kotowari
  • Item Requirement: None
  • Use Move After: Sōgyo no Kotowari
  • Usability: 3 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 35

Cause Damage
  • Move Class: Physical
  • Attack Power: 150
  • Accuracy: 100