Zommari Rureaux

Type : Bleach
Zommari Rureaux

Zommari is a tall, muscular, dark-skinned Arrancar with slightly larger lips than the others. Both his Hollow
hole and Espada tattoo are not visible, but the remnants of his Hollow
mask consist of a row of bony spikes along the crest of his head,
forming something similar to a Mohawk hairstyle along with a pair of
skull-shaped earrings and a thick bony necklace, however it is uncertain
if this necklace may also be part of his hollow remains. This gives him
somewhat of a witch doctor appearance. He is also bald and has golden
yellow eyes. Zommari's uniform consists of a long mandarin-style
Arrancar jacket with a small opening at his chest area.

 

Zommari Rureaux Skills

Bala

Much faster but less powerful than a Cero

  • Move Type: Non-Passive
  • Move Requirement: After Learning Cero
  • Item Requirement: None
  • Use Move After: None
  • Usability: 3 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 30

Cause Damage
  • Move Class: Physical
  • Attack Power: 100
  • Accuracy: 100

Beserker

The user uses a Beserk potion to give himself a power boost

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Beserk Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 10

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Brujería

It resembles a normal katana with the exception of the guard, which appears as a thick disk with spikes around the rim.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 20

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 10 %
  • INT changes: 10 %
  • DEF changes: 10 %
  • SPDEF changes: 10 %
  • SPEED changes: 10 %

Cero

The user compresses energy into one devastating wave

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 90

Cause Damage
  • Move Class: Physical
  • Attack Power: 200
  • Accuracy: 80

Defensive Sphere

This skill allows Zommari Rureaux to be immune to attacks


Increase Attacker Statistics
  • Effect Lasts: 2 Rounds
  • DEF changes: 9999
  • SPDEF changes: 9999

Extreme Fighting

A strong move that allows the user to charge at the opponent with force.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 60

Cause Damage
  • Move Class: Physical
  • Attack Power: 120
  • Accuracy: 100

Gemelos Sonído

Zommari Rureax uses his Sonido to reach extreme speeds which allows him to be at two places at once. Using this, he slashes the opponent from two different angles

  • Move Type: Non-Passive
  • Move Requirement: After Learning Sonido
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 50

Cause Damage
  • Move Class: Physical
  • Attack Power: 120
  • Accuracy: 100

Gran Ray Cero

Using a cero permitted to be used only by the espada, the user fires a
specialized cero at the enemy.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Bala
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 75

Cause Damage
  • Move Class: Physical
  • Attack Power: 200
  • Accuracy: 100

Decrease Opponent Statistics
  • Effect Lasts: 1 Rounds
  • STR changes: 20 %
  • INT changes: 20 %

Punch

A simple punch with sufficient force

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 100 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 0

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Resurreccion Suppress

Zommari levitates his Zanpakutō in front of him horizontally, then claps
his hands together. He then twists his head until it's perpendicular to
the rest of his body and takes a bracing stance. When he says the
release command, his sword bends into the shape of a edged spiral. Once
in the shape, a thick white smoke emits from the corners of the spiral
and covers his body transforming into a thick, white, foamy liquid that
mixes with his Spirit Power. In its release, Brujería covers Zommari's
entire body with fifty open eyes, and his legs (along with his lower
body) are replaced by a pink pumpkin-like (or sea urchin-like) structure
surrounded by cyclopean faces that somewhat resemble his own face (In
the manga, the entire pumpkin like structure is colored red and the
extra eyes are yellow). His neck is covered in a skull-shaped neck brace
with an open eye in the front. Black markings also appear on his face,
in the form of two downward triangles starting from his eyes. Another
five triangular marking appears under his mouth forming what looks like a
beard. The eyes cover Zommari's entire body except for his head.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Brujería
  • Item Requirement: None
  • Use Move After: Brujería
  • Usability: 1 Rounds
  • Cooldown Time: 4 Rounds
  • SP Consumption: 75

Increase Attacker Statistics
  • Effect Lasts: 4 Rounds
  • STR changes: 30 %
  • INT changes: 30 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: -20 %

Self Destruction

Zommari Rureax controls his opponent to inflict damage upon themselves

  • Move Type: Non-Passive
  • Move Requirement: After Learning Amor
  • Item Requirement: None
  • Use Move After: Amor
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 75

Cause Damage
  • Move Class: Energy
  • Attack Power: 200
  • Accuracy: 100

Sonido

The user moves at extreme speeds to avoid attacks

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 60

Increase Attacker Statistics
  • Effect Lasts: 1 Rounds
  • SPEED changes: 9999

Total Control

Zommari Rureaux controls the opponent to inflict great damage upon themselves

  • Move Type: Non-Passive
  • Move Requirement: After Learning Amor
  • Item Requirement: None
  • Use Move After: Amor
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 175

Cause Damage
  • Move Class: Energy
  • Attack Power: 300
  • Accuracy: 100

Use HP Potion

Allows user to use HP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: HP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 50 %

Use SP Potion

Allows user to use SP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: SP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 50 %