Vegito

Type : DBZ
Vegito

Vegito is the powerful combination of Goku and Vegeta by the fusion earnings. Extremely powerful, he is one of the strongest fighters in the Dragonball Z universe.

 

Vegito Skills

Banshee Blast

Banshee Blast (連続気功波) is an energy sphere barrage used by Vegito in his Super Saiyan form. Vegito leans forward and points all five fingers of his right hand at the opponent.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Ki Blast
  • Item Requirement: None
  • Use Move After: Super Saiyan
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 40

Cause Damage
  • Move Class: Energy
  • Attack Power: 170
  • Accuracy: 100

Beserker

The user uses a Beserk potion to give himself a power boost

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Beserk Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 10

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Continuous Energy Bullets

Continuous Energy Bullets are a combination of many energy waves fired at a very rapid rate, which causes a lightning speed effect. It
is effective for quick, widespread, and massive amounts of damage, but
it is very draining on one's own ki level. However, if they are powerful enough, they are able to avoid the draining effects of this combination technique.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Ki Blast
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 100

Cause Damage
  • Move Class: Energy
  • Attack Power: 200
  • Accuracy: 100

Energy Shield

Users create a barrier of energy that can block most attacks

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 75

Increase Attacker Statistics
  • Effect Lasts: 1 Rounds
  • DEF changes: 9999
  • SPDEF changes: 9999

Extreme Rush Attack

A quick flurry of attacks

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 15

Cause Damage
  • Move Class: Physical
  • Attack Power: 60
  • Accuracy: 100

Final Flash

Final Flash (ファイナルフラッシュ) is one of Vegeta's signature attacks (together with Galick Gun and Big Bang Attack), and supposedly the most powerful. In order to make the attack, Vegeta draws his hands back and gathers up all of his energy. Then, he thrusts his palms forward and discharges a massive golden-yellow beam of energy towards his opponent.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Ki Blast
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 90

Cause Damage
  • Move Class: Energy
  • Attack Power: 200
  • Accuracy: 90

Final Kamehameha

Final Kamehameha (ファイナルかめはめ波, Fainaru Kamehameha) is a combination of Goku's Super Kamehameha and Vegeta's Final Flash used by Vegito. First, Vegito puts both of his hands forward and combines the massive energy of the Final Flash and the Super Kamehameha techniques into a medium-sized, whitish-blue energy sphere.
Then, he fires the energy sphere at the opponent, inflicting an
enormous amount of damage and leaving a huge cloud of smoke in its wake.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Super Kamehameha
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 75

Cause Damage
  • Move Class: Energy
  • Attack Power: 200
  • Accuracy: 100

Headbutt

The user does a headbutt causing extreme damage but taking some himself

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 3 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 50

Cause Damage
  • Move Class: Physical
  • Attack Power: 170
  • Accuracy: 100

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: -10 %

Instant Transmission

The user uses Instant Transmission to avoid attacks

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 40

Increase Attacker Statistics
  • Effect Lasts: 1 Rounds
  • SPEED changes: 9999

Kamehameha

Kamehameha is the first energy attack that is shown in the Dragon Ball series. It is first seen in Manga volume 2 and in Dragon Ball: episode 8.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Ki Blast
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 60

Cause Damage
  • Move Class: Energy
  • Attack Power: 120
  • Accuracy: 90

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • INT changes: 20 %

Ki Blast

Ki Blast (気砲, Kikō; literally translated as Spirit Blast) is an energy wave

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 6 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 5

Cause Damage
  • Move Class: Energy
  • Attack Power: 40
  • Accuracy: 100

Punch

A simple punch with sufficient force

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 100 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 0

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Senzu Bean

A temporary boost in abilities using the Senzu Bean

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Senzu Bean
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 5

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 100 %
  • SP changes: 100 %

Spirit Sword

Spirit Sword (スピリッツソード) is a blade-shaped energy wave used by Vegito in his Super Saiyan form. Vegito charges condensed energy in his right hand and forms into a sword-like blast that can be controlled to become longer or shorter.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: Super Saiyan
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 75

Cause Damage
  • Move Class: Energy
  • Attack Power: 250
  • Accuracy: 100

Decrease Opponent Statistics
  • Effect Lasts: 2 Rounds
  • STR changes: 40 %

Super Kamehameha

A more powerful Kamehameha

  • Move Type: Non-Passive
  • Move Requirement: After Learning Kamehameha
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 90

Cause Damage
  • Move Class: Energy
  • Attack Power: 200
  • Accuracy: 90

Super Saiyan

Allows user to access the power of a Super Saiyan

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 5 Rounds
  • SP Consumption: 60

Increase Attacker Statistics
  • Effect Lasts: 5 Rounds
  • STR changes: 20 %
  • INT changes: 20 %
  • DEF changes: 20 %
  • SPDEF changes: 20 %
  • SPEED changes: 20 %

Use HP Potion

Allows user to use HP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: HP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 50 %

Use SP Potion

Allows user to use SP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: SP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 50 %