Nagare

Type : Naruto
Nagare

Nagare (ナガレ, Nagare) and his partner Hokushin are members of the Watari ninja under the servitude of Hōki.

 

Nagare Skills

Assimilate All Creation Technique

With this technique, the user can take the properties of a nearby object. In the anime filler arc, Nagare took the properties of a rock and was then able to use his imitation of other technique, like Assimilated Rock Blizzard and Assimilated Sand Waterfall Funeral. He was also able to turn his skin to rock, entirely or partly, and could even survive being blown to bits by simply assembling himself.
  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 4 Rounds
  • SP Consumption: 60

Increase Attacker Statistics
  • Effect Lasts: 4 Rounds
  • DEF changes: 30 %
  • SPDEF changes: 30 %

Assimilated Rock Blizzard

After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up his "body" and shoot the rocks at the target.

Cause Damage
  • Move Class: Energy
  • Attack Power: 180
  • Accuracy: 90

Assimilated Rock Tank

This jutsu is a copied version of the Akimichi clan's Human Bullet Tank jutsu, the only difference being that the user uses the Assimilate All Creation Technique to fuse with a nearby rock and collect the necessary mass to perform it, instead of creating it themselves. Additionally, using rock powder makes it more damaging, since the resulting human ball is made of a much stronger and heavier material.


Cause Damage
  • Move Class: Physical
  • Attack Power: 250
  • Accuracy: 80

Assimilated Sand Binding Coffin

This jutsu is a copy of Gaara's Sand Binding Coffin by Nagare, with the difference being rock powder instead of sand. However, Nagare needs to use Assimilate All Creation Technique before he can use this jutsu. The powder encloses the opponent and then crushes them, killing them.


Decrease Opponent Statistics
  • Effect Lasts: 2 Rounds
  • STR changes: 30 %
  • INT changes: 30 %
  • DEF changes: 30 %
  • SPDEF changes: 30 %
  • SPEED changes: 30 %

Assimilated Sand Waterfall Funeral

After capturing a target with the Assimilated Sand Binding Coffin, Nagare causes the coffin to constrict and crushes the opponent to death.

Cause Damage
  • Move Class: Energy
  • Attack Power: 300
  • Accuracy: 100

Beserker

The user uses a Beserk potion to give himself a power boost

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Beserk Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 10

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Hiding With Camouflage

This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain. Perceiving the user's position is possible only for ninja with the ability to see chakra.
  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 100

Decrease Opponent Statistics
  • Effect Lasts: 3 Rounds
  • STR changes: 30 %
  • INT changes: 30 %
  • DEF changes: 30 %
  • SPDEF changes: 30 %
  • SPEED changes: 30 %

Punch

A simple punch with sufficient force

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 100 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 0

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Use HP Potion

Allows user to use HP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: HP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 50 %

Use SP Potion

Allows user to use SP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: SP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 50 %