Akimichi Chouji

Type : Naruto
Akimichi Chouji

Akimichi Chouji has a very kind, polite, and caring personality. But that doesn't stop him from being a ferocious fighter.


Chouji and his clan use soldier pills to amplify their attacks. They can also increase and decrease the size of their body using chakra.

 

Akimichi Chouji Skills

Ballistic Waterwheel

After the user swallows a great amount of water to make themselves into a
human-sized ball, they tuck their limbs inside their clothes and use
chakra to propel themselves into a powerful roll. The added water gives
the user extra weight, causing more damage to the opponent and area.
This is an excellent technique to use against Water Release users as it not only nullifies their attack but also turns it against them.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Human Bullet Tank
  • Item Requirement: None
  • Use Move After: None
  • Usability: 4 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 8

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Increase Attacker Statistics
  • Effect Lasts: 4 Rounds
  • STR changes: 10 %

Beserker

The user uses a Beserk potion to give himself a power boost

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Beserk Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 10

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Butterfly Bullet Bombing

This is a life threatening technique used in combination with the red Akimichi food pill, which burns away all of a ninja's excess fat and converts it into chakra.
Because the members of the Akimichi clan tend to be overweight to
support their jutsu, this pill can give them 100 times their normal
chakra level.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Use Pills
  • Item Requirement: Three Colored Pills
  • Use Move After: Use Pills
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 35

Cause Damage
  • Move Class: Physical
  • Attack Power: 300
  • Accuracy: 90

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • HP changes: -10 %
  • STR changes: 40 %

Choji Double Hand Super Slam

Chōji uses Multi-Size Technique to make his right hand into a huge fist and then punches his opponent into a boulder. He then uses Super Multi-Size Technique on his left hand and extends it to grab that boulder and slam it into the ground.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Super Multi-Size Technique
  • Item Requirement: None
  • Use Move After: None
  • Usability: 3 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 15

Cause Damage
  • Move Class: Physical
  • Attack Power: 100
  • Accuracy: 100

Double Human Bullet Tank

Two users attack from both sides of an opponent with the Human Bullet Tank, crushing and grinding the enemy caught in the middle.


 

  • Move Type: Non-Passive
  • Move Requirement: After Learning Mega Palm Thrust
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 65

Cause Damage
  • Move Class: Physical
  • Attack Power: 200
  • Accuracy: 100

Increase Attacker Statistics
  • Effect Lasts: 3 Rounds
  • STR changes: 20 %

Decrease Opponent Statistics
  • Effect Lasts: 3 Rounds
  • STR changes: 20 %

Focused Punch

The user focuses chakra into their hands and releases it in a punch

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 5 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 1

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Formation Ino-Shika-Chō

This is a formation used by Team 10 members Shikamaru Nara, Ino Yamanaka, and Chōji Akimichi, designed to bind the opponent. Ino uses her Mind Body Switch Technique to control one of the opponents. Shikamaru binds the opponent with his shadow. Chōji generally provides the offensive with Human Bullet Tank, but can also limit the opponent's movement with Partial Multi-Size Technique. The three's parents (Inoichi, Shikaku, and Chōza), who were also in a team together, use the same formation during the invasion of Konohagakure.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 40

Cause Damage
  • Move Class: Physical
  • Attack Power: 160
  • Accuracy: 100

Human Bullet Tank

After the user uses Multi-Size Technique
to make themselves into a human-sized ball, they tuck their limbs
inside their clothes and use chakra to propel themselves into a
powerful, but slow, roll. It is difficult for the user to turn in this
form. This technique also plugs up the user's ears.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Multi-Size Technique
  • Item Requirement: None
  • Use Move After: None
  • Usability: 4 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 5

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Human Bullet Various Tank

Chōji performs Human Bullet Tank and begins bouncing until brutally bouncing on the enemy two times while driving them into the ground on the third.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Human Bullet Tank
  • Item Requirement: None
  • Use Move After: None
  • Usability: 3 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 10

Cause Damage
  • Move Class: Physical
  • Attack Power: 100
  • Accuracy: 100

Increase Attacker Statistics
  • Effect Lasts: 4 Rounds
  • STR changes: 20 %
  • DEF changes: 20 %

Decrease Opponent Statistics
  • Effect Lasts: 4 Rounds
  • DEF changes: 20 %

Mega Palm Thrust

After using the Multi-Size Technique
to increase their size, the user funnels chakra into their hands. The
weight and power of the hands are greatly increased because of the
larger size, the muscles are activated with concentrated chakra, and the
thickness has also increased. With so much chakra that it becomes
visible, the user's palms become like an iron hammer. This gives this
attack the power to even cave in the earth, causing extensive crushing
damage to anything that may be caught beneath them. This attack is also
shown to have a wide range due to the increased size of his palms.


Cause Damage
  • Move Class: Physical
  • Attack Power: 120
  • Accuracy: 100

Multi-Size Technique

This is a secret jutsu passed down in the Akimichi clan that expands the
user's stomach. This jutsu increases the user's body size by using up
the user's food energy, converting calories into chakra. Akimichi clan
members tend to eat fattening foods and have large physiques in order to
support this technique.

  • Move Type: Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 0 Rounds
  • Cooldown Time: 0 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • STR changes: 20 %
  • DEF changes: 20 %

Punch

A simple punch with sufficient force

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 100 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 0

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Quick Taijutsu

A quick flurry of hand to hand combat moves

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 15

Cause Damage
  • Move Class: Physical
  • Attack Power: 60
  • Accuracy: 100

Shadow Boulder

Chōji uses his Multi-Size Technique to do the Human Bullet Tank, then Shikamaru use his Shadow Imitation Technique to paralyze the enemy and Chōji crushes him.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 20

Cause Damage
  • Move Class: Physical
  • Attack Power: 150
  • Accuracy: 100

Spiked Human Bullet Tank

With its effectiveness raised several times by using it together with
weapons, this technique is an enhanced version of the Akimichi clan's Human Bullet Tank.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Human Bullet Various Tank
  • Item Requirement: None
  • Use Move After: None
  • Usability: 3 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 20

Cause Damage
  • Move Class: Physical
  • Attack Power: 100
  • Accuracy: 100

Super Multi-Size Technique

The Super Multi-Size Technique is basically a larger version of the normal Multi-Size Technique,
but unlike the original which seemed to only expand the torso, the
user's limbs and torso seem to stay in regular proportion to one
another. It gives the user gigantic proportions. The clothes of the user
also expand along with the body. When Chōji uses this jutsu in Part I,
he must first take his clan's Three Colored Pills to increase his chakra reserves.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 15

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %

Super Spiked Human Bullet Tank

Chōji jumps into the air where he performs his Super Multi-Size Technique, followed by an enormous Spiked Human Bullet Tank.


Cause Damage
  • Move Class: Physical
  • Attack Power: 120
  • Accuracy: 100

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 20 %
  • DEF changes: 20 %
  • SPDEF changes: 20 %

Use HP Potion

Allows user to use HP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: HP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 50 %

Use Pills

The Three Colored Pills are secret medicine used in the Akimichi clan. As the name suggests, there are three pills, each with a different color. First is the green Spinach Pill (ホウレン丸, Hōrengan), next is the yellow Curry Pill (カレー丸, Karēgan), and last is the red Chili Pill (トンガラシ丸, Tongarashigan).

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Three Colored Pills
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 5 Rounds
  • SP Consumption: 1

Increase Attacker Statistics
  • Effect Lasts: 5 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Use Soldier Pill

The user amplifies his/her powers using a soldier pill

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Solider Pill
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 7 Rounds
  • SP Consumption: 5

Increase Attacker Statistics
  • Effect Lasts: 7 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Use SP Potion

Allows user to use SP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: SP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 50 %